Thursday, 18 June 2009
Final Animation
Sunday, 14 June 2009
Compositing is hard work
I had to create the theatre so it was in a 3D space, This was like making a scene in Maya I found.


I then had to add the groups bits of animation and line them up so a character wouldn't seem further away to another, they also needed to be proportioned correctly as they all seemed to be different sizes.
Then came the task of joining each sequence together. I did this by creating a puff of smoke every time a character swapped places. I used stock footage of ink being dropped in to water. Each piece of footage had to have it's background keyed out, which took a bit of time to get right. Half way through the production after adding more footage After effects seemed to slow a lot making it very hard to keep a consistent work flow going. It also made watching the footage back a nightmare, as I would have to wait around 20 -30 minutes to render. I think they may be a better way of keeping the file size small but as it had an abundance of footage and photoshop files, pictures and effects on each of them which slowed the program right down.
Me and Kyle managed to get the live action shot, so it was time to add that. This proved a bit of a chore as I don't think we got the lighting right in the green screen room at uni. This resulted in having to do extensive work on keying out the background from the footage.
After that it was time to add camera moves and lighting. From trying out many camera moves it seemed clear that nothing really worked. Zoom ins on the characters did not work especially, as the action was to fast, by the time the camera had zoomed in it was time to zoom out again. We decided it would be best to keep it all from the same angle as it would add the feeling of being in the audience.
The lighting I used was just ambient lights and spot lights. This was just to add more depth to the scene and also to add a theatrical aesthetic.
I also did a few frames of rotoscoping on a section that went from live action to animation.
Tuesday, 9 June 2009
The green man lives!
Stop motion section




And the finished puppet on his stage

Sunday, 7 June 2009
A day with Hereford grammar school
On friday we did a workshop with Hereford grammar school. I started off doing a stop motion workshop with the help of two of my classmates which turned out to be so much fun, they also did a flash tutorial and then came back to finish there stop mo films. I had made a lesson plan but but decided to ditch it and just let them play, which turned out for the best. It was great fun helping them out and also watching them create, children have no fear of messing up or going wrong! Damn them! All but one of them had never done animation and it was also great getting to help them create there first ever piece. I thought I would post up some photos I took during the day and post there final films. Unfortunately we didn't get the chance to get any sound on them.






Thursday, 4 June 2009
Deciding what to do

With knowing what everyone need to do, we all went off to work on our bits of animation. I had decided that I was going to be the compositor for the project and animate and design the actual stage it is set in.
This was a quick test shot just to see if what I had in mind would work
I originally wanted to animate and design the set so it was fully articulated and to almost imitate a real theatre stage. But after receiving everyones work and doing a test composite I found that the whole thing was fast paced and there would be too much happening at once for there to be other things animated at the same time as the characters.
Wednesday, 3 June 2009
Harassing people
Replacement Mouths



Here is my attempts at some replacement animation


This was my make shift jig for the moment, as you can see it is the top of a cigarette box. I use it to press the plasticine against to try and get the same shape every time.

Creating our own brief
After we had done our mind maps on why we think children like animation, we then set about writing our own brief for a short/ident promoting animation for children at BCU using what we had found out in the previous sessions. We needed to make it fun and to show what can be done at BCU, targeting 7 year olds and potential future students.
The first brief was far too vague and wasn’t really clear on what we were doing.
We then started again using the knowledge of previous modules briefs as a rough guideline but with our own learning points.
The final brief:
BCU - Animating for children
Produce a 20-30 second Animation combining a variety of styles and techniques promoting animation at BCU specifically children’s animation. The style of animation is to be targeted at younger children, while the advert itself is aimed at prospective students and professionals interested in the animation course and animation for children at BIAD.
The animation must showcase different techniques of animation while tying them together in a unified way, utilizing knowledge of what children like in animation and what it means to be a 7 year old. Explore what makes animation interesting to a 7 year old and why they like it. Why would you like it when you were 7?
Use your mind maps to explore what we discussed it means to be 7 and look back on your own experiences to gain an insight into the 7-year-old mind.
Design a character and think of ways he or she can interact with other characters and scenes created by other members of the group. Think about the target audience and what they do/ play/ create/ like, refer to the discussions we have had.
Get inspiration from animations you enjoyed as a child and think about why you liked them and why they work. Incorporate this research in the design of your character and scenes.
It must be lively and attractive to both target audiences but more towards children. Make it fun while you could also showing the processes behind animation, for example showing the mistakes that can happen, and the creation of new characters by existing characters- A character given a pencil and drawing himself a friend.
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Tuesday, 2 June 2009
Talking to the man!
Justin Rasch is quickly becoming one of my favourite animators. He has so much skill and he can tell a damn good story too. If you have a spare 12 minutes I highly recommend you watch his film "Gerald's Last Day" even if you dont have the time spare I highly recommend you take the time out to watch it.

I feel it's going to be an inspiring and interesting summer.
Short Case study


What it is to be a 7 year old child


I think after doing this exercise we all found that we don't look deep enough in to research and that we could benefit from mind maps a lot more.
Monday, 1 June 2009
Ideas to show Chris Shepherd
This idea is based on how imaginative I would get when given a huge box. I would make various different things out them like a spaceship, pirate ship, a night rider kind of super car, tank, castle, super computer and other weird but fun things. I think as well my influence for this is a book I got when I was about 3 or 4 called "Ben's Box" I managed to get the book back of my mum who has had it with her through out her last 15 years as a head teacher. The book is very tatty now but you can still see how amazing it is . After looking through it I realised how similar the story is too mine, which I think must of been a sub conscious thing. This idea is based from When I used to watch a T.V show or movie, I would act it out along side watching it. My mum also said that one time I was waiting to watch Transformers and ended up running around the house acting out my own episode. By the time it had started I was face down, bum in the air, fast asleep from playing to hard.
Backup Idea 1:

This idea is from how I would play with my action figures. I would have a movie kind of set up for playing. Think of a story and what characters I would need for it. I didn't like playing with other children just incase they would mess up the story and do something I wouldn't like.
Backup Idea 2:


This was based on when my favourite teddy got a bit worse for wears and had to be thrown out. I always wanted him to come back all brand spanking new. I think it would be a similar story to Toy Story and The Snowman.
Armatures armatures armatures!
I have come to this conclusion after getting some advice from 2 stop motion veterans. They said that if you can get ball and socket armature or have access to one then use it. The only reason they don't is if they haven't got the funds or if they need to start animating as quick as possible. As I have the time and will have the funds I will be buying my armature. I will still be doing some tests with wire armatures over the summer just to be double sure.
De- lurked
I think that joining in with the actual stop motion community is the best move to make. I will be able to share my work and receive criticism from all over the world and also provide my thoughts on others work.
Developing a new style


Reflection
Also found this, another scene I animated from the group project of Dracula. The secondary animation on the hair is a bit wrong. Its ok on the bob towards the ball but wrong on the jump back. It goes in the opposite direction to what it should be. But I quite like the jump back tho.
Here's a few tests I did for something that never got finished. I really need to try doing things with tie downs rather then the magnets I have. Just a case of try and find out I think. This s a bit Jack skellington-esque I feel.
This was one of the various tests I did for picking up a ball. I think its not too bad just the movement of the right arm at the end is a bit jerky compared to the rest of the body.
We had a work shop with the amazing Judd Walton who has worked on tv shows such as Bob the builder and pingu, he also worked on a movie which I am still waiting to watch, Max & co. He kindly brought an old training puppet with him and I couldn't wait to have a play with it. This was such a great opportunity for me as I got to learn something from a professional that has been doing stop motion for a long time and working in the industry. I hope he comes again.
This was for a narrative project. I chose to do mine based on a recent trip to a rock show. It ended up being pretty much a animatic. But I think it still works. I really like the end when the band are on the stage and the houselights dim out then kick back in with the music. It is very much like a lot of the shows I have been to.
And a couple of concept drawings for it


Here's a few illustrations I did for a pre-production project. Just a few that I liked from the bunch. Doing this project really changed the way I look at character design. I have now started to concentrate on shape rather then on detail as I used to do.



We did a project where we had to create a character then sculpt a maquette of it then model it in maya. My favourite part of this was sculpting the maquette as it goes with my love for stop motion. The final outcome in 3d was awful. But at least I tried.



And finally probably my favourite piece of work so far. We had to pick three words out of a hat, a action, expression and an object. Then we had to produce a animation based on these words. I picked out : Coin, Admire, Excited. I know there are probably a hundred different ideas for it but what I did was all I could think of at the time. the best part is the coin flick at the end. I think it's my best piece of actual animation, using all of my knowledge of animation principles.

















